Dota 2’s 7.34b update has brought some significant changes to the game, and with it, a resurgence in popularity. One of the most exciting aspects of this update is the return of three iconic heroes: Pangolier, Shadow Fiend, and Anti-Mage. However, despite their power and potential, these heroes have also been brought back down to earth, making them more accessible and enjoyable for players of all skill levels. In this article, we’ll take a closer look at each of these heroes and see how they’ve been rebalanced in 7.34b.
Pangolier: The Ultimate Tank
Pangolier has always been a fan favorite, thanks to his unique playstyle and unparalleled tankiness. However, in previous iterations of the game, Pangolier was often considered overpowered, with his ultimate ability providing nearly invincibility for a short period. This made him difficult to take down and often resulted in a win for his team.
In 7.34b, Pangolier has been rebalanced to make him more accessible to new players while still maintaining his status as one of the most effective tanks in the game. His ultimate ability now has a longer cooldown, making it less reliable and forcing Pangolier to be more strategic with his use of it. Additionally, his base attack speed has been reduced, making him less effective at dealing damage from range.
Despite these changes, Pangolier remains a formidable force in team fights. His armor and health make him nearly impossible to take down, and his stuns and crowd controls can quickly turn the tide of a battle. With careful positioning and timing, Pangolier can still dominate the fight and secure victory for his team.
Shadow Fiend: The Ultimate Assassin
Shadow Fiend has always been one of the most feared assassins in Dota 2, thanks to his high mobility and deadly spells. However, in previous versions of the game, Shadow Fiend was often too powerful, with his ultimates providing nearly unkillable damage output for a short period. This made him nearly impossible to take down and often resulted in a win for his team.
In 7.34b, Shadow Fiend has been rebalanced to make him more accessible to new players while still maintaining his status as one of the most effective assassins in the game. His ultimates now have longer cooldowns, making it less reliable and forcing Shadow Fiend to be more strategic with his use of them. Additionally, his base attack speed has been reduced, making him less effective at dealing damage from range.
Despite these changes, Shadow Fiend remains a formidable force in team fights. His mobility and high damage output make him nearly impossible to take down, and his spells can quickly turn the tide of a battle. With careful positioning and timing, Shadow Fiend can still dominate the fight and secure victory for his team.
Anti-Mage: The Ultimate Sniper
Anti-Mage has always been one of the most popular heroes in Dota 2, thanks to his high mobility and deadly sniper abilities. However, in previous versions of the game, Anti-Mage was often too powerful, with his ultimates providing nearly unkillable damage output for a short period. This made him nearly impossible to take down and often resulted in a win for his team.
In 7.34b, Anti-Mage has been rebalanced to make him more accessible to new players while still maintaining his status as one of the most effective snipers in the game. His ultimates now have longer cooldowns, making it less reliable and forcing Anti-Mage to be more strategic with his use of them. Additionally, his base attack speed has been reduced, making him less effective at dealing damage from range.
Despite these changes, Anti-Mage remains a formidable force in team fights. His mobility and high damage output make him nearly impossible to take down, and his spells can quickly turn the tide of a battle. With careful positioning and timing, Anti-Mage can still dominate the fight and secure victory for his team.
The Impact of 7.