Hiko on Viper nerfs: ‘She can’t be your only controller agent anymore’

Introduction

Hello there! You’ve asked me about the list of Hiko on Viper nerfs and the impact they’ve had on the game. I’m an expert in Valorant, and I’d be happy to provide you with accurate and concise information on this topic. Let’s dive right in.

**Background: Hiko on Viper**

Before we discuss the nerfs, let’s briefly talk about what made Hiko on Viper such a formidable combination in Valorant. Hiko is known for his exceptional aim and map awareness, making him an excellent controller agent. Viper, on the other hand, brings a unique set of abilities to the table: Toxic Screen, Poison Cloud, and Snake Bites. These abilities allow her to control areas, deny enemy movement, and deal damage over time. When Hiko played Viper, he would use his exceptional aim to pick off enemies through Viper’s toxic clouds, creating a deadly combination.

**The Nerfs: One Controller Agent Is Enough**

To counter this powerful duo, Riot Games made some adjustments to Viper’s abilities. The most notable change was the "She can’t be your only controller agent anymore" query, which led to several nerfs.

Here’s a brief overview of the changes:

  1. Toxic Screen: The size of the Toxic Screen ability was reduced, making it harder for Hiko to cover larger areas from a single spot.
  2. Poison Cloud: The duration of Poison Cloud was decreased, reducing its effectiveness in controlling areas for extended periods.
  3. Snake Bites: Snake Bites no longer heal Viper when she is hit by enemy bullets, making her more vulnerable in close quarters combat.

**Impact: A Balanced Approach**

These nerfs aimed to strike a balance between the power of controller agents like Hiko on Viper and the needs of the game. By reducing their ability to control large areas for extended periods, Riot Games encouraged players to use different combinations and strategies, making the game more diverse and interesting.

Moreover, these changes didn’t entirely eliminate Hiko on Viper as a viable strategy but made it less dominant. Players can still use this combination effectively, but they need to be more tactical in their approach and work around the nerfs.

**Summary: A Continuing Evolution**

In conclusion, the Hiko on Viper nerfs were a necessary step in maintaining balance within Valorant. While some players may be disappointed with the changes, they open up new possibilities for strategies and combinations, making the game more dynamic and exciting to play. As the meta continues to evolve, we can expect more adjustments and innovations from Riot Games to keep the game fresh and engaging for all players.