Upcoming Yoru rework in Valorant Episode 4 Act II looks absolutely broken

AsValorant’s Episode 4 Act II rolls out, players and enthusiasts are buzzing with anticipation over the rumored rework of the elusive agent, Yoru. Known for his deception and mobility, Yoru’s unique abilities have long been a subject of debate within the Valorant community. In this text, we delve into what the upcoming Yoru rework might entail, addressing some common concerns and offering insights into the potential changes.

**Table of Contents:**

  1. The Current State of Yoru: Frustrations and Limitations

  2. Addressing the Balance Concerns: Adjustments to Abilities**

  3. Increased Interaction and Engagement: New Mechanics
  4. Revitalizing Teamplay: Synergy with Other Agents
  5. Summary: A Fresh Perspective for Yoru

1. The Current State of Yoru: Frustrations and Limitations

First, let us acknowledge the current state of Yoru in Valorant. His ability to deceive opponents through dimension walking and clone manipulation has been a double-edged sword for many players. While some find his kit exhilarating and strategic, others struggle with the frustration of facing unpredictable plays and seemingly unfair advantages.

The main concerns surrounding Yoru revolve around balance and counterplay. Players argue that it’s challenging to retaliate against a Yoru player effectively since their movements can be so unpredictable. Moreover, some feel that his abilities provide an unnecessary advantage over other agents in terms of information gathering and map control.

2. Addressing the Balance Concerns: Adjustments to Abilities

To alleviate these issues, Riot Games is reportedly reworking Yoru’s abilities to promote more balanced gameplay.

Some potential adjustments include:

  • Reducing the number of clones generated by his ability "Pretend" to discourage excessive deception.
  • Increasing the cooldown or cost of using "Gatecrash," which opens a teleport portal, to balance out its mobility potential.

These changes aim to create a more even playing field for opponents while preserving Yoru’s unique identity as a recon and disruption agent.

3. Increased Interaction and Engagement: New Mechanics

Beyond balancing concerns, the upcoming rework might introduce new mechanics that increase interaction between players and add more depth to Yoru’s kit.

For instance:

  • Introducing a visual or audible indicator when Yoru is using his abilities to promote better counterplay.
  • Allowing teammates to ping or interact with Yoru’s clones, making them a more useful tool for gathering intel and setting up traps.

These additions not only make playing as Yoru more rewarding but also create opportunities for collaboration between team members.

4. Revitalizing Teamplay: Synergy with Other Agents

Moreover, the upcoming rework might bring fresh synergies and collaborative opportunities for Yoru and other agents.

For example:

  • Yoru’s abilities could interact more meaningfully with Sage’s healing and shielding or Jett’s teleportation to create powerful combinations.
  • Reimagining the role of Yoru as a dedicated scout or support agent could encourage teamwork and communication, ultimately leading to more successful strategies.

5. Summary: A Fresh Perspective for Yoru

In conclusion, the upcoming rework of Yoru in Valorant Episode 4 Act II signifies a renewed approach to an agent with a rich and complex kit. By addressing balance concerns, introducing new mechanics, and fostering collaboration between agents, Riot Games aims to breathe fresh life into Yoru’s abilities while maintaining his unique identity as a deception and recon specialist.