**Query:** “Why did G2 Esports rename their accounts ‘T1 Slayers’ before MSI?”



G2 Esports, a renowned European esports organization, made headlines by announcing a major roster change just ahead of the Mid-Season Invitational (MSI) 2023. They revealed that their League of Legends team would now be known as ‘T1 Slayers’.

But why did they make this decision?

Reason for the Name Change

The name change was a strategic move aimed at strengthening their brand and recognition within the international esports scene. Let’s delve deeper into the reasons behind this shift.

Brand Recognition

First, let us examine the significance of the ‘T1’ moniker. T1 is a well-established organization in the Asian esports landscape, having produced numerous successful teams and players over the years. By adopting the ‘T1 Slayers’ name, G2 Esports hoped to tap into T1’s extensive fan base and reputation in regions where the brand is popular.

Marketing Opportunities

Second, MSI presented a unique marketing opportunity for the team. As one of the most significant League of Legends events, MSI attracts a massive global audience. By aligning themselves with a well-known and respected brand like T1, G2 Esports believed they could generate more buzz and attention around their team during this high-profile event.

Past Successes

It is essential to note that this isn’t the first time such a name change has occurred in esports. In the past, teams have successfully rebranded themselves under recognized names to gain traction and recognition within the competitive scene. For instance, Team SoloMid (TSM) became ‘Team SoloMid T1’ during their partnership with T1 in 2017.


G2 Esports’ decision to rename their accounts ‘T1 Slayers’ before MSI was a calculated move aimed at boosting their brand recognition and capitalizing on the marketing opportunities presented by the international event. As esports continues to grow, we can expect more teams to follow suit in seeking strategic partnerships and collaborations to expand their reach and success within the scene.